Project made for EpicMegaJam 2021

GAS

Made by a team of 5. I was responsible for the game’s code and implementation of the team members’ assets.

GAS

Adorable creatures by Max L

The experience I got:

  • Participating in a game jam, working under time pressure
  • Making technical decisions
  • Brainstorming and feature development
  • Understanding and cutting development scope